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PES Games - Previous Pro Evolution Soccer Part 1

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Pro Evolution Soccer can be a football (soccer) game with legions of fans all over the world. PES games are designed for those major consoles including PS3, XBOX 360, Wii and PC and therefore are distributed across all five continents making it a global powerhouse. - pes 15 key


Pro Evolution Soccer games have finally been around since 1996 once the uniquely titled Goal Storm started the Konami franchise. Combined with FIFA series from Electronic Arts (EA) the 2 games go eyeball to eyeball and dominated the football game scene throughout this whole time. PES games usually have focused on the playability and likeness to real football, whereas FIFA has predominantly been about being 'official', sacrificing game play for licensing plus an arcade type of play.

The franchise has undergone several name modifications in Europe and The united states, at the moment the games are classified as PES followed by the following year to produce year, so this year's latest installment released this October, will probably be called PES 2013.

The first name of Goal Storm was kept first year, prior to being changed to ISS Pro in 1997. Then it changed to ISS Pro 98 followed by ISS Pro Evolution in May 1999, causeing this to be the very first time that 'Evolution' had appeared inside the title. At this stage inside the history of the sport, updates weren't released at regular intervals as well as the first-time I had been unveiled in the game was at 2001, with the arrival of ISS Pro Evolution 2.

Unlike Europe and North America, in Japan - home of Konami, Pro Evo has retained the moniker 'Winning Eleven' since inception, using the prefix of 'World Soccer' being added following the first few years.

What made Pro Evo differ from other football games was what sort of game played. The view of the action was side on as well as the ball could possibly be kicked in a direction, unlike the FIFA games by which any directional shot would always fly towards goal, making the overall game seem staged.

Previous games which stayed in keeping with football, including Sensible Soccer, had top down views, which meant you played by either accumulating or along the television/monitor screen. Graphics were limited during the 1990's, but FIFA and Pro Evo begun to change all of this - taking their respective games in different directions game play wise.

In the onset Pro Evolution Soccer never had naming rights for your players or teams, so early on in the franchise an editing option was made hanging around. This allowed savvy gamers to edit the players and teams, replacing fake names with real ones. Going spending hours recreating football strips and renaming all of the players, until PES fan forums started a trend towards option files and max drives.

These saved option files are created by sets of fans and then uploaded via the internet to forum pages and download sites, to ensure that all fans could quickly save and rename all of the everyone in the game. Description of how the ought to looking players, kits and real names, but it still didn't can compare to the state licenses of FIFA, but it weren't required to, players simply wanted a resemblance, as it's for ages been the game play that can bring back fans every year to Pro Evo.

The bingo play was honed yearly years as ISS Pro Evolution 2 became Pro Evolution Soccer in 2001. Action had been tweaked all the time with AI (artificial intelligence) making the game smarter and also the game speeds changed regularly, sometimes quickening after which reducing for the following release, as Konami attempted to get the balance. Tackling became much more of a skill, rather than just button smashing and training modes were unveiled in allow players to practice before doing things in tangible games.

Discussion on PES forums alluded to FIFA getting literally shirty with Konami on licensing issues, by forcing Konami to make the fake team names even more obscure (Man utd were no longer 'Man Red', these folks were now 'Aragon!'). This provided new challenges for that edit masters and fans always hoped that Konami would battle for your licenses for the following game - to date this still hasn't happened taking into account PES 2013.

In Pro Evolution Soccer 2 commentators Peter Brackley (voice of Football Italia on Channel 4) and Trevor Brooking were unveiled in give a new dimension within the realism stakes. Hearing somebody famous talk about your team during play sounded exciting in principle, but limitations within the technology meant this might get boring, monotone and quite often, irrelevant. - pes 15 key


In contrast, music was introduced to recption menus screen, with Queen belting out 'We Will Rock you' and 'We Will be the Champions' amongst other artists and tracks. Music inside the menus was obviously a welcome addition when you could very often spend extended periods of time negotiating these pages, specifically if you were editing. It's been a feature Konami has maintained and improved through the years, till the current, often using small, unheard or unknown groups and providing them a platform to achieve people through with their music.

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